Philip’s first voice presentation in Second Life!

philip-linden.jpg

Yesterday I was fortunate enough to attend a talk by Philip Rosedale CEO of Linden Lab spoking at the Managing Virtual Distance conference held by the Institute for International Research in Anaheim, California. He wasn’t there in person, but his presentation was given in Second Life, handled through Second Life’s voice system, and relayed to the live audience at the real life conference. Philip also noted this was the first time he had used Second Life and SLVoice for a presentation to a real life conference.

Rosedale presented his usual clear but visionary statement of how virtual worlds (particularly Second Life) have developed, and how he sees them developing in the future. In this respect his presentation was quite “standard Rosedale” and clearly tailored to a live audience who may not have had much in world experience. Reproducing the talk was limited by licensing agreements, but there is excellent coverage of the event here at www.metaversed.com.

At one point Philip used live music in Second Life as an example of how creatives and businesses can benefit from the low set up costs and overheads in Second Life. He explained how live musicians can play to around 100 ( optimistic ) people in each venue - much the same as a real venue. But they can jump instantly to new venue’s and have practically zero transportation costs.

The discussion went on to a moderated question and answer session, which unfortunately resulted in some good questions being ignored and some less revealing questions being answered. However I did manage to pass them into another Linden today.

torley-under-watermelon-skies.jpg

Torley Linden, one time resident and community Second Life celebrity always seems to have time to discuss more esoteric social issues, so I headed over to his office hours. ( Incidentally here captured him under a custom “Watermelon Sky” in the Windlight first look which I created during his office hours when I should have been paying more attention! )

I asked Torley the same question I asked Philip. It’s an open ended discussion and way off the normal subject of this blog. But I think about these issues more and more :

Dizzy Banjo: in 20 years.. when the virtual world becomes as compelling as you envisage.. what do you think will happen to the social networks of society.. do you think virtual worlds will ever be able to convey the intricacies of REAL human contact ? whilst being incredibly positive in terms of sustainability and global innovation - are you concerned about the potential for isolation ?

Torley Linden: That’s pretty visionary stuff. I think a lot of what we’ll see will be a natural extension of today (and pretty predictable), whereas other parts will be more polar. I think some societies (groups of people) will abandon things like notions of privacy. Whereas others will become very adamant about their personal rights. I think if haptic technology is advanced and consumer-widespread by then, then “REAL human contact” becomes a less a question of “where” but “when”.
Dizzy Banjo: It has fundamental implications… which im not saying will be bad.. but just “different”..

Torley Linden: I believe it’s important to extend from the two main senses of online worlds today — sight and sound — into other senses.

Dizzy Banjo: For instance i think business happens “differently” in here..

Torley Linden: The vices we have today, human foibles, will be the same 20, 50, 100 years from now, expressed in different ways. It’s kind of like, we’re still people, we’re just using technology to communicate. I think, as we’ve seen through history, there’ll be a lot of bold words spoken, but there’ll also be people who go, “To hell with those words! I’ll make something great happen another way!”

Dizzy Banjo: yeh i think with these social tools.. things just happen differently.. in many ways there are bigger emotional extremes..if you consider a trajectory like “jennifer government”, combined with this trajectory of virtual societies, its mindboggling..

Torley Linden: Etymologically, this becomes even more profound as we realize how influential some previously “external” sources have been to mainstream culture… for example, the fringes of hip-hop, now a dominant force in the music industry. An important thing for me, is seeing what survives through the “novelty” phases and lasts for the longer-term… some people used to regard the Internet as a “fad”… we can see how backward-thinking they are in retrospect. I know a lot of press articles still regard Second Life as this crazily new-fangled thing; in some ways, it is. But in time, online worlds will become “normal” in a casual everyday way like how television sets in the home are.

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7 Comments on “Philip’s first voice presentation in Second Life!”

  1. The Grid Live » Second Life News for November 17, 2007 Says:

    [...] Dizzy Banjo Philip’s first voice presentation in Second Life! Quote from the site - Yesterday I was fortunate enough to attend a talk by Philip Rosedale CEO of [...]

  2. UgoTrade » Blog Archive » Global Communities in The Imagination Age Says:

    [...] Banjo has an excellent post on Philip’s keynote (also some cool Windlight photos of Philip and Torley Linden). Dizzy [...]

  3. Gwyneth Llewelyn Says:

    Definitely true — the “sense of wonder” of things like Second Life will be replaced by “a sense of commonplace”, just like mobile phones and, well, computers. The interesting bit is that we won’t really notice the difference — the change, even if fast, will be gradual, as we start incorporating things like Second Life in our daily routines, for work and for leisure.

    “Firing up Second Life” will become as common as “firing up Wikipedia” to consult something quickly or “firing up the mail application” to send an email to a business associate or to send a picture of your daughter to a friend :)

    Let’s enjoy this “sense of wonder” for a while longer — until, well, it becomes commonplace :)

    (I’m not against it becoming commonplace, of course — I’m totally for that!)

  4. dizzybanjo Says:

    Yeah I agree Gwyneth, I have a continual excitement and amazement about the future and the possibilities it will bring, along with an almost nostalgia for the recent past - or even present. Things move so fast in this field sometimes I feel I almost want to snapshot the grid so I can come back and visit in a year .. or 5.. :)

  5. Idetrorce Says:

    very interesting, but I don’t agree with you
    Idetrorce

  6. dizzybanjo Says:

    Hi Idetrorce !

    Thanks for the input :) What dont you agree with ?

  7. Demian Arbizu Says:

    in tekwar lower power lasers project a miniature image directly into the eye. i the shorter term, treadmills, floating harnesses, goggles and earplugs will drown out environmental noise and create deep immersive experienmces including sight, sound and movement . tactile will be available by means of body suits . but the brain is the real interface . hard wiring the brain like in the matrix is gauche . sony has alway filed for a patent for electromagnetic technology that will reproduce all five senses in the brain . eventually well all carry augmented capabilities by means of infintesimal direct neural implants . the big problem now is RAM . SL is already pushing at the boundaries of bandwidth . by 2020 moore’s law will break down which will introduce the era of quantum computing and hardware equivalent to the speed and complexity of the brain itself . thats when things will start getting really interesting . id love to be 20 today

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