I recently spoke at Metameets in Amsterdam. I did a talk called ‘A Future of Music’ which tried to explain some of the unusual types of reactive soundtrack work I’ve been doing in virtual worlds and then looked at the wider context of the music industry, the interactive / games industry and how music itself could evolve in this era.

Mal Burns captured some footage of the talk on his metaworld 2 stream here, although the audio quality is very poor. I’ll try to host a slide share of my slides here at some point in an update to this post.